Creative Generalist · Environment & World Builder
I design narrative environments across physical and digital spaces. With a background spanning interior design, film sets, large-scale retail environments, and Unreal Engine worldbuilding, I specialize in creating spaces that communicate story, mood, and intention — not just visuals. I’ve led creative teams, shaped visual direction at scale, and translated real-world spatial logic into digital environments for storytelling, virtual production, and immersive design.
Experience
Creative Environment Lead
Photography Studio Manager - Harvey Norman NZ | 2024–Present
Running a creative ecosystem. I direct shoots, define visual tone, guide stylists and photographers, anticipate problems before they exist, and keep the energy collaborative. Every image must feel intentional and aligned with a larger aesthetic narrative.
National Photography Stylist (2021–2023)
Designed and styled environments for national product shoots — small worlds built to tell a story in a single frame. Composition, materiality, mood, and improvisation were key.
Spatial Experience Designer
Regional Visual Merchandiser - Harvey Norman NZ | 2019–2021
Spatial design at scale. Floorplans, product storytelling, narrative flow, and color/material decisions across multiple locations.
Art Department / Set Assistant - Film Industry | 2018
Hands-on set work: props, scenic solutions, and fast creative decisions. This is where the worldbuilding instinct really took hold.
Interior Design Roles - Amazing Interiors | 2015–2018
Design consulting, staging, and space transformation. Learning how people feel inside a space — still my strongest compass.
Web Designer - Freelance | 2017, 2020, 2023
Clean, story-forward layouts focused on mood, clarity, and usability.
Sound Technician - Film Industry | 2007–2014
Seven years immersed in rhythm, atmosphere, and the architecture of sound — shaping how spaces are perceived emotionally.
Skills
Environment & World Design
Spatial Narrative & Mood Development
Unreal Engine Environments
Virtual Production Foundations
Art Direction & Visual Leadership
Physical-to-Digital Space Translation
Team & Workflow Leadership
Tools
Unreal Engine 5
SketchUp + V-Ray
AutoCAD
Archicad
Photoshop & InDesign
Education
Interior Design Certificate — ISDI (2014)
Landscape & Garden Design Certificate — ISDI (2014)
Bachelor in Sound Technology — La Metro (2007)
Additional Training
Unreal Engine 5, Environmental Design, Concept Art, Advanced SketchUp, Archicad
Masterclasses & Workshops
Reno School — Design, Renovate, Build (2022)
Multiple workshops in kitchen, bathroom, sustainable design, and renovation practices.
L A N G U A G E S